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download dx ball 2 full game



DX Ball 2 puts you in control of a paddle and a ball. Your goal is to break and destroy all the bricks on the board in order to advance to the next level. This simple gameplay is made more complex by the types of bricks on the board. Some require more than one hit to disappear, while others are invisible until they've been hit by the ball.


The blue items are generally very helpful, while the gray are neutral depending on the situation. Red items are almost always bad and should be avoided. Keeping an eye on the ball while watching out for bad items adds a new level of challenge to the game!


Based on the concept of Atari's arcade instalment Breakout, the gameplay of DX-Ball 2 follows the generic formula of the brick buster genre.[1] Using the computer mouse, the player moves a paddle across the bottom of the screen, which is used to launch off a ball into a confined field of bricks, clearing the bricks as the ball bounces into them. Some bricks will take multiple hits before they clear, while other bricks will be invisible, combustible or unbreakable. As bricks disintegrate, they will sometimes eject a random power-up into the playing field, which the player then may choose to catch with the paddle, or avoid, depending on the specific power-up and its effect in the game. As the ball bounces back towards the bottom of the screen, the player must steer the paddle to bounce the ball back up again. If the player misses the ball and there are no additional balls in play, the paddle will immediately be terminated, penalising the player a spare paddle. Clearing all bricks on the screen that can be cleared will allow the player to proceed to the next board in the board-set. The game will end either after all spare paddles have been lost, or after all the boards in the selected board-set have been completed.


Programmed by Seumas McNally, DX-Ball 2 was first released on December 16, 1998.[2] The game was an updated version of the classic DX-Ball by Michael P. Welch, on which Seumas had contributed some of the graphical assets.[i] With the advantage of running in high colour mode, DX-Ball 2 presented a notable upgrade from its predecessor in the visual aspect, delivering more vibrant graphics with textured bricks and backgrounds, additive blended explosion effects and real-time ray traced balls. Also unique to DX-Ball 2 was the ability to select between multiple board-sets to play, enhancing the gameplay experience with varying themes and distinct visual styles. Additionally, the game featured two new power-ups: one enlarging the ball, and an eight ball split power-up; a kid's mode with adjusted game settings for easier gameplay; and a euro-techno soundtrack by Eric "Sidewinder" Gieseke.[3]


On August 23, 2018, Longbow Games announced DX-Ball 2: 20th Anniversary Edition, an updated relaunch of DX-Ball 2 that would be coming to Steam during the fall.[17] The new edition of the game was released on November 21, 2018,[18] presented in a high-definition widescreen format, featuring new boards, online leaderboards, and a board-set editor to create and play custom board-sets.[19] With the release of the new Steam revision of the game, the legacy game download that was distributed via Longbow Games's own website has since been discontinued, alongside the sale of all board packs.[20]


The music in DX-Ball 2 was written by Eric Gieseke, also known as Sidewinder.[ii] The complete soundtrack contains 15 songs in a melodic euro-techno style, with various branches and influences ranging from hardcore, techno, breakbeat, jazz, house, and rock.[21] Initially, the game came bundled with only 4 tracks, encompassing three title screen songs and a high score theme. However, with the release of DX-Ball 2 version 1.2, support was added for in-game music. While this allowed for the three title screen songs to be played back in-game, a separate free Music Pack was simultaneously made available for download, adding 11 new songs to the game.[22][3] In time, the contents of the Music Pack were eventually incorporated into the game's demo installer, while the separate download was discontinued.[23]


In occasion of the release of DX-Ball 2: 20th Anniversary Edition, Sidewinder also released an EP, DX-Ball 2 Sound Selection, featuring new recreated studio versions of the game's initial 4 tracks. Released on December 14, 2018, the EP was made available for streaming on YouTube, and for digital download on Bandcamp,[24] also marking Sidewinder's first official release in nearly twenty years, following the album 2BadSheep in 1999.[25]


DX-Ball 2 was met with an overall positive reception from both editors and players. Games Domain reviewer Zack Schiel praised it for addictive gameplay, and noted it as the "best-looking Breakout game ever made". However, he also noted that the "overall graphics [were] not up to today's retail standards".[1] Abandonware archive, Home of the Underdogs, stated: "DX-Ball 2 is one of the best Breakout games ever made",[26] while ZDNet rated the game 5/5 stars.[27] According to Longbow Games itself, DX-Ball 2 had accumulated more than 5 million downloads by the end of 2002.[28] The anniversary edition has been listed in The Gamer's list of Top 10 Games With The Best Anniversary Editions.[29]


As a common Breakout-style game, the object is to clear the screen of all bricks, in order to advance to the next board. The player controls a paddle at the bottom of the screen by using the mouse, keeping one or more balls in play by bouncing them into a field of bricks to clear them. Some bricks will take multiple hits before they clear, while other bricks will appear to be unbreakable, invisible or combustible. As bricks are being cleared, random Power-Ups will occasionally released upon impact (see Power-Ups). The player may choose to catch these with the paddle, or avoid them, depending on the specific Power-Up and its effect. For instance, some Power-Ups may speed up game progress by enhancing the paddle with guns or splitting the ball into multiple balls, while other Power-Ups may increase the difficulty by speeding up the ball or shrinking the paddle. If the player misses the last or only ball in play, a paddle will be lost. The game will end once all spare paddles have been lost, or after the selected board-set has been completed.


Breakout-style game with 16bit high-color bricks and textured backgrounds, tons of power-ups including Lasers, Fire Ball, and Big Ball, multiple ray-traced balls, explosive bricks, an easy to play Kid-Mode, a euro-techno sound track, and highly addicting game play. New version adds multi-player, more music, and new options.


There are many levels and in all of them you must hit the bricks. You can get special items or improve the power of your ball (make it larger, fire with it for a limited time and more). You will not be bored with this game because each move makes the layout to be different.


It is a simple game which involves the use of balls and games in vibrant simulation platforms. You work is to check the blank spaces in which you will fill with either the balls or the bricks for the sake of the game. You will also have a chance to handle faster and quick installations. Something important to note is that this is a lightweight application which occupies such a small hard disk space which means that its presence does not compromise the functioning of the computer system.


It is part from arcade category and is licensed as shareware for Windows 32-bit and 64-bit platform and can be used as a free trial until the trial period will end. The DX-Ball 2 demo is available to all software users as a free download with potential restrictions compared with the full version.


Scorched Tanks PC is now in development.The Amiga computer's tribute to the famed Scorched Earthartillery game is finally coming to the PC. With many years ofgame development under my belt, I think it's time to bring backthe original hit. I'm an old-school programmer, so you can expectthe same retro feel that's in DX-Ball. The initial release willbe high resolution (640x480 and beyond) hand-drawn art using myfavorite paint program... Brilliance 2. You can expect a full MODmusic sound track, and all the art production will be done onAmiga computers. I'll be reaching for the future and past at thesame time, and it's everything you'd expect from an old C64/Amigafan like myself. It's the artillery game I've always wanted toplay, so I know you're going to like it.


Get the full version to get the most of DX-Ball 2. Enjoy it in-game by downloading the demo or purchase the full version to continue enjoying endless play and endless creations. The full version of the rehab mode allows you to select from an array of over 50+ themes. If you're a big fan of Mario Brothers, check out the many" Retro Game" style wallpapers available for your computers and gaming systems. Other popular apps include Sonic the Hedgehog, Donkey Kong, Legend of Zelda, Pac-Man, and many more.


Originally, game soundtrack contained just 4 MOD tunes. Three of them are for title, and the Orbital Flower is for highscore. The rest were a part of an addition freely downloadable music pack by Gieseke himself, however, in later versions, including the 20th Anniversary one, those tracks are provided with the game itself. They play if you press F5 during the gameplay. Once the key is pressed, one of 14 tracks (excluding Orbital Flower) will be randomly selected and heard and will loop forever until either the level is finished or F5 is pressed again. Once such event is triggered, and the music is set to a condition to be played again, another track is randomly selected. 2ff7e9595c


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